/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim:expandtab:shiftwidth=2:tabstop=2: */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is IBM Corporation * Portions created by the Initial Developer are Copyright (C) 2007 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Aaron Leventhal * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #ifndef _nsARIAMap_H_ #define _nsARIAMap_H_ #include "prtypes.h" #include "nsAccessibilityAtoms.h" #include "nsIContent.h" //////////////////////////////////////////////////////////////////////////////// // Value constants /** * Used to define if role requires to expose nsIAccessibleValue. */ enum EValueRule { /** * nsIAccessibleValue isn't exposed. */ eNoValue, /** * nsIAccessibleValue is implemented, supports value, min and max from * aria-valuenow, aria-valuemin and aria-valuemax. */ eHasValueMinMax }; //////////////////////////////////////////////////////////////////////////////// // Action constants /** * Used to define if the role requires to expose action. */ enum EActionRule { eNoAction, eActivateAction, eClickAction, eCheckUncheckAction, eExpandAction, eJumpAction, eOpenCloseAction, eSelectAction, eSortAction, eSwitchAction }; //////////////////////////////////////////////////////////////////////////////// // Live region constants /** * Used to define if role exposes default value of aria-live attribute. */ enum ELiveAttrRule { eNoLiveAttr, eOffLiveAttr, ePoliteLiveAttr }; //////////////////////////////////////////////////////////////////////////////// // Role constants /** * ARIA role overrides role from native markup. */ const PRBool kUseMapRole = PR_TRUE; /** * ARIA role doesn't override the role from native markup. */ const PRBool kUseNativeRole = PR_FALSE; //////////////////////////////////////////////////////////////////////////////// // ARIA attribute characteristic masks /** * This mask indicates the attribute should not be exposed as an object * attribute via the catch-all logic in nsAccessible::GetAttributes. * This means it either isn't mean't to be exposed as an object attribute, or * that it should, but is already handled in other code. */ const PRUint8 ATTR_BYPASSOBJ = 0x0001; /** * This mask indicates the attribute is expected to have an NMTOKEN or bool value. * (See for example usage in nsAccessible::GetAttributes) */ const PRUint8 ATTR_VALTOKEN = 0x0010; /** * Small footprint storage of persistent aria attribute characteristics. */ struct nsAttributeCharacteristics { nsIAtom** attributeName; const PRUint8 characteristics; }; //////////////////////////////////////////////////////////////////////////////// // State map entry /** * Used in nsRoleMapEntry.state if no nsIAccessibleStates are automatic for * a given role. */ #define kNoReqStates 0 enum eStateValueType { kBoolType, kMixedType }; /** * ID for state map entry, used in nsRoleMapEntry. */ enum eStateMapEntryID { eARIANone, eARIAAutoComplete, eARIABusy, eARIACheckableBool, eARIACheckableMixed, eARIACheckedMixed, eARIADisabled, eARIAExpanded, eARIAHasPopup, eARIAInvalid, eARIAMultiline, eARIAMultiSelectable, eARIAPressed, eARIAReadonly, eARIAReadonlyOrEditable, eARIARequired, eARIASelectable }; class nsStateMapEntry { public: /** * Used to create stub. */ nsStateMapEntry() {} /** * Used for ARIA attributes having boolean or mixed values. */ nsStateMapEntry(nsIAtom **aAttrName, eStateValueType aType, PRUint32 aPermanentState, PRUint32 aTrueState, PRUint32 aTrueExtraState, PRUint32 aFalseState = 0, PRUint32 aFalseExtraState = 0, PRBool aDefinedIfAbsent = PR_FALSE); /** * Used for ARIA attributes having enumerated values. */ nsStateMapEntry(nsIAtom **aAttrName, const char *aValue1, PRUint32 aState1, PRUint32 aExtraState1, const char *aValue2, PRUint32 aState2, PRUint32 aExtraState2, const char *aValue3 = 0, PRUint32 aState3 = 0, PRUint32 aExtraState3 = 0); /** * Maps ARIA state map pointed by state map entry ID to accessible states. * * @param aContent [in] node of the accessible * @param aState [in/out] accessible states * @param aExtraState [in/out] accessible extra states * @param aStateMapEntryID [in] state map entry ID * @return true if state map entry ID is valid */ static PRBool MapToStates(nsIContent *aContent, PRUint32 *aState, PRUint32 *aExtraState, eStateMapEntryID aStateMapEntryID); private: // ARIA attribute name nsIAtom** attributeName; // Indicates if attribute is token (can be undefined) PRBool isToken; // State applied always if attribute is defined PRUint32 permanentState; // States applied if attribute value is matched to the stored value const char* value1; PRUint32 state1; PRUint32 extraState1; const char* value2; PRUint32 state2; PRUint32 extraState2; const char* value3; PRUint32 state3; PRUint32 extraState3; // States applied if no stored values above are matched PRUint32 defaultState; PRUint32 defaultExtraState; // Permanent and false states are applied if attribute is absent PRBool definedIfAbsent; }; //////////////////////////////////////////////////////////////////////////////// // Role map entry /** * For each ARIA role, this maps the nsIAccessible information. */ struct nsRoleMapEntry { // ARIA role: string representation such as "button" const char *roleString; // Role mapping rule: maps to this nsIAccessibleRole PRUint32 role; // Role rule: whether to use mapped role or native semantics PRBool roleRule; // Value mapping rule: how to compute nsIAccessible value EValueRule valueRule; // Action mapping rule, how to expose nsIAccessible action EActionRule actionRule; // 'live' and 'container-live' object attributes mapping rule: how to expose // these object attributes if ARIA 'live' attribute is missed. ELiveAttrRule liveAttRule; // Automatic state mapping rule: always include in nsIAccessibleStates PRUint32 state; // or kNoReqStates if no nsIAccessibleStates are automatic for this role. // ARIA properties supported for this role // (in other words, the aria-foo attribute to nsIAccessibleStates mapping rules) // Currently you cannot have unlimited mappings, because // a variable sized array would not allow the use of // C++'s struct initialization feature. eStateMapEntryID attributeMap1; eStateMapEntryID attributeMap2; eStateMapEntryID attributeMap3; }; //////////////////////////////////////////////////////////////////////////////// // ARIA map /** * These are currently initialized (hardcoded) in nsARIAMap.cpp, * and provide the mappings for WAI-ARIA roles and properties using the * structs defined in this file. */ struct nsARIAMap { /** * Array of supported ARIA role map entries and its length. */ static nsRoleMapEntry gWAIRoleMap[]; static PRUint32 gWAIRoleMapLength; /** * Landmark role map entry. Used when specified ARIA role isn't mapped to * accessibility API. */ static nsRoleMapEntry gLandmarkRoleMap; /** * Empty role map entry. Used by accessibility service to create an accessible * if the accessible can't use role of used accessible class. For example, * it is used for table cells that aren't contained by table. */ static nsRoleMapEntry gEmptyRoleMap; /** * State map of ARIA state attributes. */ static nsStateMapEntry gWAIStateMap[]; /** * State map of ARIA states applied to any accessible not depending on * the role. */ static eStateMapEntryID gWAIUnivStateMap[]; /** * Map of attribute to attribute characteristics. */ static nsAttributeCharacteristics gWAIUnivAttrMap[]; static PRUint32 gWAIUnivAttrMapLength; }; #endif