/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is the Mozilla SVG project. * * The Initial Developer of the Original Code is * Crocodile Clips Ltd.. * Portions created by the Initial Developer are Copyright (C) 2001 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Alex Fritze (original author) * * Alternatively, the contents of this file may be used under the terms of * either of the GNU General Public License Version 2 or later (the "GPL"), * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #ifndef NSSVGFOREIGNOBJECTFRAME_H__ #define NSSVGFOREIGNOBJECTFRAME_H__ #include "nsContainerFrame.h" #include "nsISVGChildFrame.h" #include "nsIDOMSVGMatrix.h" #include "nsRegion.h" #include "nsIPresShell.h" #include "gfxRect.h" #include "gfxMatrix.h" class nsSVGOuterSVGFrame; typedef nsContainerFrame nsSVGForeignObjectFrameBase; class nsSVGForeignObjectFrame : public nsSVGForeignObjectFrameBase, public nsISVGChildFrame { friend nsIFrame* NS_NewSVGForeignObjectFrame(nsIPresShell* aPresShell, nsStyleContext* aContext); protected: nsSVGForeignObjectFrame(nsStyleContext* aContext); public: NS_DECL_QUERYFRAME NS_DECL_FRAMEARENA_HELPERS // nsIFrame: NS_IMETHOD Init(nsIContent* aContent, nsIFrame* aParent, nsIFrame* aPrevInFlow); virtual void Destroy(); NS_IMETHOD AttributeChanged(PRInt32 aNameSpaceID, nsIAtom* aAttribute, PRInt32 aModType); virtual nsIFrame* GetContentInsertionFrame() { return GetFirstChild(nsnull)->GetContentInsertionFrame(); } NS_IMETHOD Reflow(nsPresContext* aPresContext, nsHTMLReflowMetrics& aDesiredSize, const nsHTMLReflowState& aReflowState, nsReflowStatus& aStatus); /** * Foreign objects are always transformed. */ virtual PRBool IsTransformed() const { return PR_TRUE; } /** * Foreign objects can return a transform matrix. */ virtual gfxMatrix GetTransformMatrix(nsIFrame **aOutAncestor); /** * Get the "type" of the frame * * @see nsGkAtoms::svgForeignObjectFrame */ virtual nsIAtom* GetType() const; virtual PRBool IsFrameOfType(PRUint32 aFlags) const { return nsSVGForeignObjectFrameBase::IsFrameOfType(aFlags & ~(nsIFrame::eSVG | nsIFrame::eSVGForeignObject)); } virtual void InvalidateInternal(const nsRect& aDamageRect, nscoord aX, nscoord aY, nsIFrame* aForChild, PRUint32 aFlags); #ifdef DEBUG NS_IMETHOD GetFrameName(nsAString& aResult) const { return MakeFrameName(NS_LITERAL_STRING("SVGForeignObject"), aResult); } #endif // nsISVGChildFrame interface: NS_IMETHOD PaintSVG(nsSVGRenderState *aContext, const nsIntRect *aDirtyRect); NS_IMETHOD_(nsIFrame*) GetFrameForPoint(const nsPoint &aPoint); NS_IMETHOD_(nsRect) GetCoveredRegion(); NS_IMETHOD UpdateCoveredRegion(); NS_IMETHOD InitialUpdate(); virtual void NotifySVGChanged(PRUint32 aFlags); NS_IMETHOD NotifyRedrawSuspended(); NS_IMETHOD NotifyRedrawUnsuspended(); NS_IMETHOD SetMatrixPropagation(PRBool aPropagate); virtual PRBool GetMatrixPropagation(); virtual gfxRect GetBBoxContribution(const gfxMatrix &aToBBoxUserspace); NS_IMETHOD_(PRBool) IsDisplayContainer() { return PR_TRUE; } NS_IMETHOD_(PRBool) HasValidCoveredRect() { return PR_TRUE; } gfxMatrix GetCanvasTM(); // This method allows our nsSVGOuterSVGFrame to reflow us as necessary. void MaybeReflowFromOuterSVGFrame(); protected: // implementation helpers: void DoReflow(); void RequestReflow(nsIPresShell::IntrinsicDirty aType); void UpdateGraphic(); // Returns GetCanvasTM followed by a scale from CSS px to Dev px. Used for // painting, because children expect to paint to device space, not userspace. gfxMatrix GetCanvasTMForChildren(); void InvalidateDirtyRect(nsSVGOuterSVGFrame* aOuter, const nsRect& aRect, PRUint32 aFlags); void FlushDirtyRegion(); // If width or height is less than or equal to zero we must disable rendering PRBool IsDisabled() const { return mRect.width <= 0 || mRect.height <= 0; } nsCOMPtr mCanvasTM; // Areas dirtied by changes to decendents that are in our document nsRegion mSameDocDirtyRegion; // Areas dirtied by changes to sub-documents embedded by our decendents nsRegion mSubDocDirtyRegion; PRPackedBool mInReflow; }; #endif