/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is the Mozilla SVG project. * * The Initial Developer of the Original Code is * Scooter Morris. * Portions created by the Initial Developer are Copyright (C) 2005 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Scooter Morris * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #ifndef __NS_SVGPATTERNFRAME_H__ #define __NS_SVGPATTERNFRAME_H__ #include "nsIDOMSVGMatrix.h" #include "nsSVGPaintServerFrame.h" #include "gfxMatrix.h" class nsSVGPreserveAspectRatio; class nsIFrame; class nsSVGLength2; class nsSVGElement; class gfxContext; class gfxASurface; typedef nsSVGPaintServerFrame nsSVGPatternFrameBase; /** * Patterns can refer to other patterns. We create an nsSVGPaintingProperty * with property type nsGkAtoms::href to track the referenced pattern. */ class nsSVGPatternFrame : public nsSVGPatternFrameBase { public: NS_DECL_FRAMEARENA_HELPERS friend nsIFrame* NS_NewSVGPatternFrame(nsIPresShell* aPresShell, nsStyleContext* aContext); nsSVGPatternFrame(nsStyleContext* aContext); nsresult PaintPattern(gfxASurface **surface, gfxMatrix *patternMatrix, nsSVGGeometryFrame *aSource, float aGraphicOpacity); // nsSVGPaintServerFrame methods: virtual PRBool SetupPaintServer(gfxContext *aContext, nsSVGGeometryFrame *aSource, float aGraphicOpacity); public: // nsSVGContainerFrame methods: virtual gfxMatrix GetCanvasTM(); // nsIFrame interface: virtual void DidSetStyleContext(nsStyleContext* aOldStyleContext); NS_IMETHOD AttributeChanged(PRInt32 aNameSpaceID, nsIAtom* aAttribute, PRInt32 aModType); #ifdef DEBUG NS_IMETHOD Init(nsIContent* aContent, nsIFrame* aParent, nsIFrame* aPrevInFlow); #endif /** * Get the "type" of the frame * * @see nsGkAtoms::svgPatternFrame */ virtual nsIAtom* GetType() const; #ifdef DEBUG NS_IMETHOD GetFrameName(nsAString& aResult) const { return MakeFrameName(NS_LITERAL_STRING("SVGPattern"), aResult); } #endif // DEBUG protected: // Internal methods for handling referenced patterns nsSVGPatternFrame* GetReferencedPattern(); // Helper to look at our pattern and then along its reference chain (if any) // to find the first pattern with the specified attribute. Returns // null if there isn't one. nsSVGPatternElement* GetPatternWithAttr(nsIAtom *aAttrName, nsIContent *aDefault); // const nsSVGLength2 *GetX(); const nsSVGLength2 *GetY(); const nsSVGLength2 *GetWidth(); const nsSVGLength2 *GetHeight(); PRUint16 GetPatternUnits(); PRUint16 GetPatternContentUnits(); gfxMatrix GetPatternTransform(); const nsSVGViewBox &GetViewBox(); const nsSVGPreserveAspectRatio &GetPreserveAspectRatio(); NS_IMETHOD GetPatternFirstChild(nsIFrame **kid); gfxRect GetPatternRect(const gfxRect &bbox, const gfxMatrix &callerCTM, nsSVGElement *content); gfxMatrix GetPatternMatrix(const gfxRect &bbox, const gfxRect &callerBBox, const gfxMatrix &callerCTM); gfxMatrix ConstructCTM(const gfxRect &callerBBox, const gfxMatrix &callerCTM, nsSVGElement *aTargetContent); nsresult GetTargetGeometry(gfxMatrix *aCTM, gfxRect *aBBox, nsSVGElement **aTargetContent, nsSVGGeometryFrame *aTarget); private: // this is a *temporary* reference to the frame of the element currently // referencing our pattern. This must be temporary because different // referencing frames will all reference this one frame nsSVGGeometryFrame *mSource; nsCOMPtr mCTM; protected: // This flag is used to detect loops in xlink:href processing PRPackedBool mLoopFlag; // This flag is used to detect loops when painting this pattern // ends up recursively painting itself PRPackedBool mPaintLoopFlag; PRPackedBool mNoHRefURI; }; #endif