/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- * * ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is Mozilla Corporation. * Portions created by the Initial Developer are Copyright (C) 2009 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Joe Drew (original author) * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #ifndef imgFrame_h #define imgFrame_h #include "nsRect.h" #include "nsPoint.h" #include "nsSize.h" #include "gfxTypes.h" #include "nsID.h" #include "gfxIFormats.h" #include "gfxContext.h" #include "gfxPattern.h" #include "gfxImageSurface.h" #if defined(XP_WIN) #include "gfxWindowsSurface.h" #elif defined(XP_MACOSX) #include "gfxQuartzImageSurface.h" #endif #include "nsAutoPtr.h" class imgFrame { public: imgFrame(); ~imgFrame(); nsresult Init(PRInt32 aX, PRInt32 aY, PRInt32 aWidth, PRInt32 aHeight, gfxASurface::gfxImageFormat aFormat, PRInt8 aPaletteDepth = 0); nsresult Optimize(); void Draw(gfxContext *aContext, gfxPattern::GraphicsFilter aFilter, const gfxMatrix &aUserSpaceToImageSpace, const gfxRect& aFill, const nsIntMargin &aPadding, const nsIntRect &aSubimage); nsresult Extract(const nsIntRect& aRegion, imgFrame** aResult); nsresult ImageUpdated(const nsIntRect &aUpdateRect); PRInt32 GetX() const; PRInt32 GetY() const; PRInt32 GetWidth() const; PRInt32 GetHeight() const; nsIntRect GetRect() const; gfxASurface::gfxImageFormat GetFormat() const; PRBool GetNeedsBackground() const; PRUint32 GetImageBytesPerRow() const; PRUint32 GetImageDataLength() const; PRBool GetIsPaletted() const; PRBool GetHasAlpha() const; void GetImageData(PRUint8 **aData, PRUint32 *length) const; void GetPaletteData(PRUint32 **aPalette, PRUint32 *length) const; PRInt32 GetTimeout() const; void SetTimeout(PRInt32 aTimeout); PRInt32 GetFrameDisposalMethod() const; void SetFrameDisposalMethod(PRInt32 aFrameDisposalMethod); PRInt32 GetBlendMethod() const; void SetBlendMethod(PRInt32 aBlendMethod); PRBool ImageComplete() const; void SetHasNoAlpha(); PRBool GetCompositingFailed() const; void SetCompositingFailed(PRBool val); nsresult LockImageData(); nsresult UnlockImageData(); nsresult GetSurface(gfxASurface **aSurface) const { *aSurface = ThebesSurface(); NS_IF_ADDREF(*aSurface); return NS_OK; } nsresult GetPattern(gfxPattern **aPattern) const { if (mSinglePixel) *aPattern = new gfxPattern(mSinglePixelColor); else *aPattern = new gfxPattern(ThebesSurface()); NS_ADDREF(*aPattern); return NS_OK; } gfxASurface* ThebesSurface() const { if (mOptSurface) return mOptSurface; #if defined(XP_WIN) && !defined(WINCE) if (mWinSurface) return mWinSurface; #elif defined(XP_MACOSX) if (mQuartzSurface) return mQuartzSurface; #endif return mImageSurface; } private: // methods PRUint32 PaletteDataLength() const { return ((1 << mPaletteDepth) * sizeof(PRUint32)); } private: // data nsRefPtr mImageSurface; nsRefPtr mOptSurface; #if defined(XP_WIN) && !defined(WINCE) nsRefPtr mWinSurface; #elif defined(XP_MACOSX) nsRefPtr mQuartzSurface; #endif nsIntSize mSize; nsIntPoint mOffset; nsIntRect mDecoded; // The palette and image data for images that are paletted, since Cairo // doesn't support these images. // The paletted data comes first, then the image data itself. // Total length is PaletteDataLength() + GetImageDataLength(). PRUint8* mPalettedImageData; gfxRGBA mSinglePixelColor; PRInt32 mTimeout; // -1 means display forever PRInt32 mDisposalMethod; gfxASurface::gfxImageFormat mFormat; PRInt8 mPaletteDepth; PRInt8 mBlendMethod; PRPackedBool mSinglePixel; PRPackedBool mNeverUseDeviceSurface; PRPackedBool mFormatChanged; PRPackedBool mCompositingFailed; #ifdef XP_WIN PRPackedBool mIsDDBSurface; #endif }; #endif /* imgFrame_h */