/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is * Netscape Communications Corporation. * Portions created by the Initial Developer are Copyright (C) 1998 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Josh Aas * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #ifndef nsMenuBarX_h_ #define nsMenuBarX_h_ #import #include "nsMenuBaseX.h" #include "nsIMutationObserver.h" #include "nsHashtable.h" #include "nsINativeMenuService.h" #include "nsAutoPtr.h" #include "nsString.h" class nsMenuX; class nsMenuItemX; class nsChangeObserver; class nsIWidget; class nsIContent; class nsIDocument; // The native menu service for creating native menu bars. class nsNativeMenuServiceX : public nsINativeMenuService { public: NS_DECL_ISUPPORTS NS_IMETHOD CreateNativeMenuBar(nsIWidget* aParent, nsIContent* aMenuBarNode); }; // Objective-C class used to allow us to have keyboard commands // look like they are doing something but actually do nothing. // We allow mouse actions to work normally. @interface GeckoNSMenu : NSMenu { } - (BOOL)performKeyEquivalent:(NSEvent*)theEvent; - (void)actOnKeyEquivalent:(NSEvent*)theEvent; - (void)performMenuUserInterfaceEffectsForEvent:(NSEvent*)theEvent; @end // Objective-C class used as action target for menu items @interface NativeMenuItemTarget : NSObject { } -(IBAction)menuItemHit:(id)sender; @end // Once instantiated, this object lives until its DOM node or its parent window is destroyed. // Do not hold references to this, they can become invalid any time the DOM node can be destroyed. class nsMenuBarX : public nsMenuObjectX, public nsIMutationObserver { public: nsMenuBarX(); virtual ~nsMenuBarX(); static NativeMenuItemTarget* sNativeEventTarget; static nsMenuBarX* sLastGeckoMenuBarPainted; // The following content nodes have been removed from the menu system. // We save them here for use in command handling. nsCOMPtr mAboutItemContent; nsCOMPtr mPrefItemContent; nsCOMPtr mQuitItemContent; NS_DECL_ISUPPORTS NS_DECL_NSIMUTATIONOBSERVER // nsMenuObjectX void* NativeData() {return (void*)mNativeMenu;} nsMenuObjectTypeX MenuObjectType() {return eMenuBarObjectType;} // nsMenuBarX nsresult Create(nsIWidget* aParent, nsIContent* aContent); void SetParent(nsIWidget* aParent); void RegisterForContentChanges(nsIContent* aContent, nsChangeObserver* aMenuObject); void UnregisterForContentChanges(nsIContent* aContent); PRUint32 RegisterForCommand(nsMenuItemX* aItem); void UnregisterCommand(PRUint32 aCommandID); PRUint32 GetMenuCount(); bool MenuContainsAppMenu(); nsMenuX* GetMenuAt(PRUint32 aIndex); nsMenuItemX* GetMenuItemForCommandID(PRUint32 inCommandID); nsresult Paint(); void ForceUpdateNativeMenuAt(const nsAString& indexString); void ForceNativeMenuReload(); // used for testing static char GetLocalizedAccelKey(const char *shortcutID); protected: void ConstructNativeMenus(); nsresult InsertMenuAtIndex(nsMenuX* aMenu, PRUint32 aIndex); void RemoveMenuAtIndex(PRUint32 aIndex); nsChangeObserver* LookupContentChangeObserver(nsIContent* aContent); void HideItem(nsIDOMDocument* inDoc, const nsAString & inID, nsIContent** outHiddenNode); void AquifyMenuBar(); NSMenuItem* CreateNativeAppMenuItem(nsMenuX* inMenu, const nsAString& nodeID, SEL action, int tag, NativeMenuItemTarget* target); nsresult CreateApplicationMenu(nsMenuX* inMenu); nsTArray< nsAutoPtr > mMenuArray; nsIWidget* mParentWindow; // [weak] PRUint32 mCurrentCommandID; // unique command id (per menu-bar) to give to next item that asks nsIDocument* mDocument; // pointer to document GeckoNSMenu* mNativeMenu; // root menu, representing entire menu bar nsHashtable mObserverTable; // stores observers for content change notification }; #endif // nsMenuBarX_h_