/* * Copyright (C) 2010 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of * its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef AudioDestinationChromium_h #define AudioDestinationChromium_h #include "AudioBus.h" #include "AudioDestination.h" #include "AudioSourceProvider.h" #include "platform/WebAudioDevice.h" #include "platform/WebVector.h" namespace WebKit { class WebAudioDevice; } namespace WebCore { // An AudioDestination using Chromium's audio system class AudioDestinationChromium : public AudioDestination, public WebKit::WebAudioDevice::RenderCallback { public: AudioDestinationChromium(AudioSourceProvider&, float sampleRate); virtual ~AudioDestinationChromium(); virtual void start(); virtual void stop(); bool isPlaying() { return m_isPlaying; } float sampleRate() const { return m_sampleRate; } // WebKit::WebAudioDevice::RenderCallback virtual void render(const WebKit::WebVector& audioData, size_t numberOfFrames); private: // A FIFO (First In First Out) buffer to handle mismatches in the // audio backend hardware buffer size and the Web Audio render size. class FIFO { public: // Create a FIFO that gets data from |provider|. The FIFO will // be large enough to hold |fifoLength| frames of data of // |numberOfChannels| channels. The AudioSourceProvider will // be asked to produce |providerSize| frames when the FIFO // needs more data. FIFO(AudioSourceProvider& provider, unsigned numberOfChannels, size_t fifoLength, size_t providerSize); // Read |framesToConsume| frames from the FIFO into the // destination. If the FIFO does not have enough data, we ask // the |provider| to get more data to fulfill the request. void consume(AudioBus* destination, size_t framesToConsume); private: // Update the FIFO index by the step, with appropriate // wrapping around the endpoint. int updateIndex(int index, int step) { return (index + step) % m_fifoLength; } void findWrapLengths(size_t index, size_t providerSize, size_t& part1Length, size_t& part2Length); // Fill the FIFO buffer with at least |numberOfFrames| more data. void fillBuffer(size_t numberOfFrames); // The provider of the data in our FIFO. AudioSourceProvider& m_provider; // The FIFO itself. In reality, the FIFO is a circular buffer. AudioBus m_fifoAudioBus; // The total available space in the FIFO. size_t m_fifoLength; // The number of actual elements in the FIFO size_t m_framesInFifo; // Where to start reading from the FIFO. size_t m_readIndex; // Where to start writing to the FIFO. size_t m_writeIndex; // Number of frames of data that the provider will produce per call. unsigned int m_providerSize; // Temporary workspace to hold the data from the provider. AudioBus m_tempBus; }; AudioSourceProvider& m_provider; AudioBus m_renderBus; float m_sampleRate; bool m_isPlaying; OwnPtr m_audioDevice; size_t m_callbackBufferSize; OwnPtr m_fifo; }; } // namespace WebCore #endif // AudioDestinationChromium_h