/* * Copyright (C) 2005, 2006, 2007 Apple Inc. All rights reserved. * (C) 2007 Graham Dennis (graham.dennis@gmail.com) * (C) 2007 Eric Seidel * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of * its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "PixelDumpSupport.h" #include "PixelDumpSupportCG.h" #include "DumpRenderTree.h" #include "LayoutTestController.h" #include #include #include #import #import #import #import #import static PassRefPtr createBitmapContext(size_t pixelsWide, size_t pixelsHigh, size_t& rowBytes, void*& buffer) { rowBytes = (4 * pixelsWide + 63) & ~63; // Use a multiple of 64 bytes to improve CG performance buffer = calloc(pixelsHigh, rowBytes); if (!buffer) return 0; // Creating this bitmap in the device color space prevents any color conversion when the image of the web view is drawn into it. RetainPtr colorSpace(AdoptCF, CGColorSpaceCreateDeviceRGB()); CGContextRef context = CGBitmapContextCreate(buffer, pixelsWide, pixelsHigh, 8, rowBytes, colorSpace.get(), kCGImageAlphaPremultipliedFirst | kCGBitmapByteOrder32Host); // Use ARGB8 on PPC or BGRA8 on X86 to improve CG performance if (!context) { free(buffer); return 0; } return BitmapContext::createByAdoptingBitmapAndContext(buffer, context); } static void paintRepaintRectOverlay(WebView* webView, CGContextRef context) { CGRect viewRect = NSRectToCGRect([webView bounds]); CGContextSaveGState(context); // Using a transparency layer is easier than futzing with clipping. CGContextBeginTransparencyLayer(context, 0); // Flip the context. CGContextScaleCTM(context, 1, -1); CGContextTranslateCTM(context, 0, -viewRect.size.height); CGContextSetRGBFillColor(context, 0, 0, 0, static_cast(0.66)); CGContextFillRect(context, viewRect); NSArray *repaintRects = [webView trackedRepaintRects]; if (repaintRects) { for (NSValue *value in repaintRects) { CGRect currRect = NSRectToCGRect([value rectValue]); CGContextClearRect(context, currRect); } } CGContextEndTransparencyLayer(context); CGContextRestoreGState(context); } PassRefPtr createBitmapContextFromWebView(bool onscreen, bool incrementalRepaint, bool sweepHorizontally, bool drawSelectionRect) { WebView* view = [mainFrame webView]; // If the WebHTMLView uses accelerated compositing, we need for force the on-screen capture path // and also force Core Animation to start its animations with -display since the DRT window has autodisplay disabled. if ([view _isUsingAcceleratedCompositing]) onscreen = YES; float deviceScaleFactor = [view _backingScaleFactor]; NSSize webViewSize = [view frame].size; size_t pixelsWide = static_cast(webViewSize.width * deviceScaleFactor); size_t pixelsHigh = static_cast(webViewSize.height * deviceScaleFactor); size_t rowBytes = 0; void* buffer = 0; RefPtr bitmapContext = createBitmapContext(pixelsWide, pixelsHigh, rowBytes, buffer); if (!bitmapContext) return 0; CGContextRef context = bitmapContext->cgContext(); CGContextScaleCTM(context, deviceScaleFactor, deviceScaleFactor); NSGraphicsContext *nsContext = [NSGraphicsContext graphicsContextWithGraphicsPort:context flipped:NO]; ASSERT(nsContext); if (incrementalRepaint) { if (sweepHorizontally) { for (NSRect column = NSMakeRect(0, 0, 1, webViewSize.height); column.origin.x < webViewSize.width; column.origin.x++) [view displayRectIgnoringOpacity:column inContext:nsContext]; } else { for (NSRect line = NSMakeRect(0, 0, webViewSize.width, 1); line.origin.y < webViewSize.height; line.origin.y++) [view displayRectIgnoringOpacity:line inContext:nsContext]; } } else { if (deviceScaleFactor != 1) { // Call displayRectIgnoringOpacity for HiDPI tests since it ensures we paint directly into the context // that we have appropriately sized and scaled. [view displayRectIgnoringOpacity:[view bounds] inContext:nsContext]; if ([view isTrackingRepaints]) paintRepaintRectOverlay(view, context); } else if (onscreen) { // displayIfNeeded does not update the CA layers if the layer-hosting view was not marked as needing display, so // we're at the mercy of CA's display-link callback to update layers in time. So we need to force a display of the view // to get AppKit to update the CA layers synchronously. // FIXME: this will break repaint testing if we have compositing in repaint tests // (displayWebView() painted gray over the webview, but we'll be making everything repaint again). [view display]; // Ask the window server to provide us a composited version of the *real* window content including surfaces (i.e. OpenGL content) // Note that the returned image might differ very slightly from the window backing because of dithering artifacts in the window server compositor. CGImageRef image = CGWindowListCreateImage(CGRectNull, kCGWindowListOptionIncludingWindow, [[view window] windowNumber], kCGWindowImageBoundsIgnoreFraming | kCGWindowImageShouldBeOpaque); CGContextDrawImage(context, CGRectMake(0, 0, CGImageGetWidth(image), CGImageGetHeight(image)), image); CGImageRelease(image); if ([view isTrackingRepaints]) paintRepaintRectOverlay(view, context); } else { // Make sure the view has been painted. [view displayIfNeeded]; // Grab directly the contents of the window backing buffer (this ignores any surfaces on the window) // FIXME: This path is suboptimal: data is read from window backing store, converted to RGB8 then drawn again into an RGBA8 bitmap [view lockFocus]; NSBitmapImageRep *imageRep = [[[NSBitmapImageRep alloc] initWithFocusedViewRect:[view frame]] autorelease]; [view unlockFocus]; RetainPtr savedContext = [NSGraphicsContext currentContext]; [NSGraphicsContext setCurrentContext:nsContext]; [imageRep draw]; if ([view isTrackingRepaints]) paintRepaintRectOverlay(view, context); [NSGraphicsContext setCurrentContext:savedContext.get()]; } } if (drawSelectionRect) { NSView *documentView = [[mainFrame frameView] documentView]; ASSERT([documentView conformsToProtocol:@protocol(WebDocumentSelection)]); NSRect rect = [documentView convertRect:[(id )documentView selectionRect] fromView:nil]; CGContextSaveGState(context); CGContextSetLineWidth(context, 1.0); CGContextSetRGBStrokeColor(context, 1.0, 0.0, 0.0, 1.0); CGContextStrokeRect(context, CGRectMake(rect.origin.x, rect.origin.y, rect.size.width, rect.size.height)); CGContextRestoreGState(context); } return bitmapContext.release(); } PassRefPtr createPagedBitmapContext() { int pageWidthInPixels = LayoutTestController::maxViewWidth; int pageHeightInPixels = LayoutTestController::maxViewHeight; int numberOfPages = [mainFrame numberOfPages:pageWidthInPixels:pageHeightInPixels]; size_t rowBytes = 0; void* buffer = 0; RefPtr bitmapContext = createBitmapContext(pageWidthInPixels, numberOfPages * (pageHeightInPixels + 1) - 1, rowBytes, buffer); [mainFrame printToCGContext:bitmapContext->cgContext():pageWidthInPixels:pageHeightInPixels]; return bitmapContext.release(); }